3ds Max modeling for games : insider's Guide to Game Character, Vehicle, and Evnironment Modeling /
Saved in:
| Main Author: | |
|---|---|
| Format: | Book |
| Language: |
English Spanish |
| Published: |
Estados Unidos :
Focal Press,
2011.
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| Subjects: | |
| Notas Contenido: |
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MARC
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| 100 | 1 | |a Gahan, Andrew | |
| 245 | 1 | 0 | |a 3ds Max modeling for games : |b insider's Guide to Game Character, Vehicle, and Evnironment Modeling / |c Andrew Gahan. |
| 260 | |a Estados Unidos : |b Focal Press, |c 2011. | ||
| 300 | |a 458 páginas : |b ilustraciones ; |c 24 cm. | ||
| 505 | 2 | |a Introduction to 3ds Max -- Creating, Unwrapping, and Texturing Simple Models -- Creating Complex Objects from Primitives | |
| 650 | 1 | 7 | |a Videojuegos |x Diseño |2 Armarc |
| 650 | 2 | 7 | |a 3ds max (Programa para computador) |2 Armarc |
| 650 | 2 | 7 | |a Diseño gráfico en 3D |2 LEMB |
| 650 | 2 | 7 | |a 3D max (Archivo de computador) |2 Armarc |
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