3ds Max modeling for games : insider's Guide to Game Character, Vehicle, and Evnironment Modeling /

Saved in:
Bibliographic Details
Main Author: Gahan, Andrew
Format: Book
Language: English
Spanish
Published: Estados Unidos : Focal Press, 2011.
Subjects:
Notas Contenido:
  • Introduction to 3ds Max
  • Creating, Unwrapping, and Texturing Simple Models
  • Creating Complex Objects from Primitives

MARC

LEADER 00000nam a2200000 a 4500
001 000068713
003 CO-BoSNA
005 20260107162932.0
008 140930s2011^^^^xxu^^^^fr^^^^^000^0^eng^d
020 |a 9780240815824 
040 |a CO-BoSNA  |b spa 
041 0 |a spa 
082 0 4 |a 006.69  |b G136t  |2 23 
100 1 |a Gahan, Andrew 
245 1 0 |a 3ds Max modeling for games :  |b insider's Guide to Game Character, Vehicle, and Evnironment Modeling /  |c Andrew Gahan. 
260 |a Estados Unidos :  |b Focal Press,  |c 2011. 
300 |a 458 páginas :  |b ilustraciones ;  |c 24 cm. 
505 2 |a Introduction to 3ds Max -- Creating, Unwrapping, and Texturing Simple Models -- Creating Complex Objects from Primitives 
650 1 7 |a Videojuegos  |x Diseño  |2 Armarc 
650 2 7 |a 3ds max (Programa para computador)  |2 Armarc 
650 2 7 |a Diseño gráfico en 3D  |2 LEMB 
650 2 7 |a 3D max (Archivo de computador)  |2 Armarc 
952 |0 0  |1 0  |4 11  |6 006_690000000000000_G136T  |7 0  |8 GENER  |9 315051  |a 19221  |b 19221  |d 2014-09-30  |i 194722  |l 0  |o 006.69 G136t  |p 199221000488  |r 2026-01-07 16:29:32  |t Ej. 1  |w 2026-01-07  |y BOOK  |z Cra. 9 No. 71N-60, Popayán 
999 |c 64707  |d 64707 
942 |6 006_690000000000000__G136T