Creating games with unity and Maya : how to develop fun and marketable 3D games /
Saved in:
| Main Author: | |
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| Format: | Book |
| Language: | Spanish |
| Published: |
Burlington, MA :
Focal Press,
c2011.
Elsevier, |
| Subjects: | |
| Notas Contenido: |
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MARC
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| 100 | 1 | |a Watkins, Adam | |
| 245 | 1 | 0 | |a Creating games with unity and Maya : |b how to develop fun and marketable 3D games / |c Adam Watkins. |
| 260 | |a Burlington, MA : |b Focal Press, |b Elsevier, |c c2011. | ||
| 300 | |a xx, 528 páginas : |b ilustraciones (algunas en color) ; |c 25 cm. | ||
| 500 | |a Incluye índice alfabético | ||
| 505 | 0 | |a Game production process -- Asset creation: Maya scenography modeling --Maya scenography UV mapping -- Maya scenography texturing --Unity scenography importing --Unity scenography creation tools -- Advanced shading, lighting, and baking -- Maya characte creation -- Maya character UV mapping and texturing -- Maya rigging and skinning and unity animated character importing and implementation -- Unity sound -- Introduction to unity scripting basics and graphical user intnerface -- Unity triggers, raycasting, prefabs and instantiation, creating inventroy systems -- Health systems, winning, and losing the game -- Unity debugging, optimization, and builds. | |
| 653 | 1 | 0 | |a Juegos con un computador |
| 653 | 1 | 0 | |a Diseño de videojuegos |
| 653 | 1 | 0 | |a Juegos electrónicos |
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