Creating games with unity and Maya : how to develop fun and marketable 3D games /

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Bibliographic Details
Main Author: Watkins, Adam
Format: Book
Language: Spanish
Published: Burlington, MA : Focal Press, c2011.
Elsevier,
Subjects:
Notas Contenido:
  • Game production process
  • Asset creation: Maya scenography modeling
  • Maya scenography UV mapping
  • Maya scenography texturing
  • Unity scenography importing
  • Unity scenography creation tools
  • Advanced shading, lighting, and baking
  • Maya characte creation
  • Maya character UV mapping and texturing
  • Maya rigging and skinning and unity animated character importing and implementation
  • Unity sound
  • Introduction to unity scripting basics and graphical user intnerface
  • Unity triggers, raycasting, prefabs and instantiation, creating inventroy systems
  • Health systems, winning, and losing the game
  • Unity debugging, optimization, and builds.