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|a Maestri, George
|
| 245 |
1 |
0 |
|a Digital character animation 2 :
|b volume 1: essential techniques, volume 2: advanced techniques /
|c George Maestri.
|
| 260 |
|
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|a Indianapolis :
|b New Riders,
|c 1999.
|
| 300 |
|
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|a 2 v, 280 páginas :
|b Ilustraciones., gráficos ;
|c 25 cm.
|e 1 CD-ROM (12 cm)
|
| 500 |
|
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|a Incluye índice alfabético
|
| 505 |
0 |
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|a Volume 1: Essential techniques. -- 1. Basics of desing. -- 2. Modeling Basics. -- 3. Modeling Bodies of Animation. -- 4. Modeling Hands for Animation. -- 5. Modeling Heads for Animation. -- 6. Skeletons and Mesh Deformations. -- 7. Posing Characters. -- 8. Basics of Character Animation. -- 9. Walking and Locomotion. -- 10. Facial Animation and Dialogue. -- Volume 2: advanced techniques. -- 1. Real world production. -- 2. Story. -- 3. Rigging characters. -- 4. Animation tips & Tricks. -- 5. Human motion. -- 6. Acting. -- 7. Animal motion. -- 8. Anthropomorphic animation. -- 9. Games...
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|a Animación
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|2 Armarc
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| 650 |
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|a Stop motion
|2 Armarc
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|z Calle 15 No. 31-42, Bogotá
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