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|a Wiebe, Robert
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|a Unity iOS Essentials :
|b develop high performance, fun iOS games using unity 3D /
|c Robert Wiebe.
|
| 260 |
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|a Birmingham :
|b Packt Pub.,
|c c2011.
|
| 300 |
|
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|a vii, 337 páginas :
|b ilustraciones ;
|c 24 cm.
|
| 500 |
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|a Incluye índice alfabético
|
| 505 |
0 |
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|a Planning ahead for a unity3D iOS game -- iOS performance guide -- Advanced game concepts -- Flyby background -- Scalable sliding GUIs -- Preferences and game state -- The need for speed -- Making it real -- Putting it all together.
|
| 650 |
1 |
7 |
|a Juegos electrónicos
|2 Armarc
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| 650 |
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|a Programación (Computadores electrónicos digitales)
|2 Armarc
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