Maya character animation : sophisticated guide to modeling, rigging, and animation techniques /
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Bibliographic Details
| Main Author: |
Choi, Jae-Jin |
| Format: |
Book
|
| Language: |
Spanish English |
| Published: |
Seoul (Korea) :
Sybex,
©2004.
|
| Edition: |
Segunda edición |
| Subjects: |
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| Notas Contenido: |
- Chap.1 Subdivision & polygon modeling.
- Chap.2 Polygon, subdivision surface mapping.
- Chap.3 Subdivision surface character modeling.
- Chap.4 NURBS modeling.
- Chap.5 Facial expression.
- Chap.6 Binding character.
- Chap.7 Character setup.
- Chap.8 Nonlinear animation.
- Chap.9 Render utility & mapping techniques.
- Chap.10 Essential features in Maya.
- Chap.11 Deep paint 3D.
- Chap.12 Modeling.
- Chap.13 Character setting.
- Chap.14 Animating a character model.
- Chap.15 Rendering a character animation.
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