Programming game al by example.
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| Main Author: | |
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| Format: | Book |
| Language: | Spanish |
| Published: |
New York :
Wordware Publishing,
2005.
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| Subjects: | |
| Notas Contenido: |
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Table of Contents:
- A math and Physics primer
- State-driven agent design
- How to create autonomously moving game agents
- Sports simulation - simple soccer
- The secret life of graphs
- To script, or not to script, that is the question
- Raven: An overview
- Practical path planning
- Goal-driven agent behavior
- Fuzzy logic