CryEngine 3 game development : discover how to use the CryEngine 3 free SDK, next-generation, real -time game development tool /

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Bibliographic Details
Main Author: Tracy, Sean
Other Authors: Reindell, Paul
Format: Book
Language: English
Published: Birmingham (Reino Unido) : Packt publishing, 2012.
Edition: Frist published
Series: Beginner's guide
Subjects:
Notas Contenido:
  • Introducing the CryEngine 3 free SDK
  • Breaking ground with sandbox
  • Payable levels in no time
  • I´m a scripter, not a coder
  • C++ and compiling your own game code
  • User interface and HUD creation with flash
  • Creating assents for the CryEngine
  • Creating real-time cutscenes and cinematic events
  • Immersion through audio desing
  • Preparing to share your content.

MARC

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245 1 0 |a CryEngine 3 game development :  |b discover how to use the CryEngine 3 free SDK, next-generation, real -time game development tool /  |c Sean Tracy, Paul Reindell. 
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260 |a Birmingham (Reino Unido) :  |b Packt publishing,  |c 2012. 
300 |a vii, 323 páginas ;  |c 24 cm. 
490 0 |a Beginner's guide 
500 |a Incluye índice 
505 0 |a Introducing the CryEngine 3 free SDK -- Breaking ground with sandbox -- Payable levels in no time -- I´m a scripter, not a coder -- C++ and compiling your own game code -- User interface and HUD creation with flash -- Creating assents for the CryEngine -- Creating real-time cutscenes and cinematic events -- Immersion through audio desing -- Preparing to share your content. 
650 1 7 |a Juegos con computador  |x Programación  |2 Armarc 
650 2 7 |a Gráficos por computador  |2 Armarc 
650 2 7 |a Procesamiento de imágenes  |x Técnicas digitales  |2 Armarc 
700 1 |a Reindell, Paul 
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