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|a Rogers, Scott
|
| 245 |
1 |
0 |
|a Level up! :
|b the guide to great video game design /
|c Scott Rogers.
|
| 260 |
|
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|a Chichester :
|b Wiley,
|c 2010.
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| 300 |
|
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|a xx, 492 páginas :
|b ilustraciones ;
|c 24 cm.
|
| 505 |
2 |
|
|a Level Up! -- Contents -- Foreword by Danny Bilson -- About the Author -- Press Start! -- Acknowledgments: Everything I Learned about Writing a Book -- Level 1 Welcome, N00bs! -- LeveI 2 Ideas -- Level 3 Writing the Story -- Level 4 You Can Design a Game, But Can You Do the Paperwork? -- Level 5 The Three Cs, Part 1 -- Character -- Level 6 The Three Cs, Part 2 -- Camera --Level 7 The Three Cs, Part 3 -- Controls -- Level 8 Sign Language -- HUD and Icon Design -- LeveI 9 Everything I Learned About Level Design, I Learned from Level 9 -- Level 10 The Elements of Combat -- LeveI 11 They All Want You Dead.
|
| 650 |
1 |
4 |
|a Juegos por computador
|2 Armarc
|
| 650 |
1 |
7 |
|a Animación por computador
|2 Armarc
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|t Ej. 1
|w 2026-01-09
|y BOOK
|z Km. 6 Autopista No. 55-30, Floridablanca
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