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|2 23
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|a Thorn, Alan
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| 245 |
1 |
0 |
|a Unity 4 fundamentals :
|b get started making games with Unity /
|c Alan Thorn.
|
| 260 |
|
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|a New York :
|b Taylor & Francis,
|c 2014.
|
| 300 |
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|a xi, 296 páginas :
|b ilustraciones ;
|c 24 cm.
|
| 500 |
|
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|a Incluye índice y apéndice
|
| 505 |
2 |
|
|a Introduction -- Getting started with Unity -- Assets and asset management -- Scenes, assets and game objects -- Terrain and audio -- Lighting and lightmapping -- Particle systems and Shuriken -- Scripting with C# -- GUIs and scripting -- Debugging and post-processing -- Navigation and pathfinding -- Animation and Mecanim -- Tips and tricks -- Afterword.
|
| 650 |
1 |
7 |
|a Juegos con computador
|x Programación
|2 Armarc
|
| 650 |
1 |
7 |
|a Juegos electrónicos
|2 Armarc
|
| 650 |
1 |
7 |
|a Unity (Programa para computador)
|2 Armarc
|
| 952 |
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|t Ej. 1
|w 2026-01-09
|y BOOK
|z Km. 6 Autopista No. 55-30, Floridablanca
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