Unity 4 fundamentals : get started making games with Unity /
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| Main Author: | |
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| Format: | Book |
| Language: | English |
| Published: |
New York :
Taylor & Francis,
2014.
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Table of Contents:
- Introduction
- Getting started with Unity
- Assets and asset management
- Scenes, assets and game objects
- Terrain and audio
- Lighting and lightmapping
- Particle systems and Shuriken
- Scripting with C#
- GUIs and scripting
- Debugging and post-processing
- Navigation and pathfinding
- Animation and Mecanim
- Tips and tricks
- Afterword.