Body language : advanced 3D character rigging /

Saved in:
Bibliographic Details
Main Author: Allen, Eric
Other Authors: Murdock, Kelly L., Fong, Jared (colaborador), Sidwell., Adam G. (colaborador)
Format: Book
Language: English
Published: Indianapolis : Wiley Publishing, ©2008.
Subjects:
Notas Contenido:
  • The vehicle to get you there: Aplications and approaches
  • Getting to know you: Maya's interface
  • Rigging that's right: Rigging concepts you need to know
  • Torso rigging techniques
  • Creating contrapposto: Perfecting pelvis rigging
  • Arms of mass deformation: Real and unreal arm creation
  • Getting a leg up on the competition: Undertanding legs and feet
  • Hands that grab your attention: Hand rigging techniques A head above the rest: Controlling the head and neck
  • What are you looking at? realistic eyes
  • Show your teeth: Creating the mouth and jaw
  • Can't you see what i'm saying? logical viseme creation
  • Control that face of yours: Working with expressions and facial user interfaces
  • Deforming and organizing your rig
  • Mel scripting: An introduction
  • Maya muscle
  • The skinny on skinning: Effective surface attachment
  • Implementing a character pipeline: Pipeline in a box.

Cauca/Comercio y Servicios: Unknown

Holdings details from Cauca/Comercio y Servicios: Unknown
Call Number: 006.693 A425b
Copy Ej.1 Available Place a Hold

Valle/Complejo Salomia: Unknown

Holdings details from Valle/Complejo Salomia: Unknown
Call Number: 006.693 A425b
Copy Ej. 1 Available Place a Hold
Copy Ej. 1 CD-ROM Available Place a Hold