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|a 9780956888709
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|a CO-BoSNA
|b sp
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|a 006.693
|b S847u
|2 23
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| 100 |
1 |
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|a Stevenson, Craig
|
| 245 |
1 |
0 |
|a Unity 3 blueprints :
|b a practical guide to Indie games development /
|c by Craig Stevenson & Simon Quig.
|
| 260 |
|
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|a Kilmaurs :
|b Deep Pixel Publishing,
|c 2011.
|
| 300 |
|
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|a 201 páginas :
|b ilustraciones ;
|c 25 cm.
|
| 500 |
|
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|a Incluye índice
|
| 505 |
0 |
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|a Setting up our development environment -- Heiro match part 1 -- Heiro Match part 2 -- Ace Invaders part 1 -- Ace invaders part 2 -- Temple defense part 1 -- Temple defense part 2 -- Furry hurry part 1--Furry hurry part 2 -- go forth and create unity.
|
| 650 |
1 |
7 |
|a Gráficos por computador
|2 Armarc
|
| 650 |
2 |
7 |
|a Procesamiento de imágenes
|x Técnicas digitales
|2 Armarc
|
| 650 |
2 |
7 |
|a Programación orientada a objetos (Computadores)
|2 Armarc
|
| 650 |
2 |
7 |
|a Diseño asistido por computador
|2 Armarc
|
| 650 |
2 |
7 |
|a Animación por computador
|2 Armarc
|
| 952 |
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|o 006.693 S847u
|p 159514002696
|r 2026-01-09 09:29:01
|t Ej. 1
|w 2026-01-09
|y BOOK
|z Cra. 12 No. 55A-51, Sogamoso
|
| 999 |
|
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|c 93946
|d 93946
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| 942 |
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|6 006_693000000000000__S847U
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