The availability of commercial virtual reality devices represents an opportunity for education in Colombia, which should accelerate the inclusion of new technologies for the development of teaching materials. In this work, a virtual reality product was developed, adapting traditional learning materi...

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Main Author: Silva Bolívar, Gabriel
Format: Article
Online Access: https://revistas.sena.edu.co/index.php/rform/article/view/2283
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author Silva Bolívar, Gabriel
author_facet Silva Bolívar, Gabriel
description The availability of commercial virtual reality devices represents an opportunity for education in Colombia, which should accelerate the inclusion of new technologies for the development of teaching materials. In this work, a virtual reality product was developed, adapting traditional learning material to game mechanics, a concept known as gamification. The tool was used with a group of high school students from an educational institution, evaluating the effectiveness of this strategy to leverage meaningful learning, finding very promising results to improve training processes.
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spellingShingle Use of virtual reality and game mechanics to develop learning material
Silva Bolívar, Gabriel
title Use of virtual reality and game mechanics to develop learning material
url https://revistas.sena.edu.co/index.php/rform/article/view/2283