In thispaper an analysiswas made of the importance of the power of gamification in education, the new concepts of the appropriation of knowledgethat has achieved the motivation of students, recognizeduniversities and institutions and employees of large organizations For the developmentwestart a jour...

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Main Author: Lopez, Linda María
Format: Article
Online Access: https://revistas.sena.edu.co/index.php/ricga/article/view/2616
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author Lopez, Linda María
author_facet Lopez, Linda María
description In thispaper an analysiswas made of the importance of the power of gamification in education, the new concepts of the appropriation of knowledgethat has achieved the motivation of students, recognizeduniversities and institutions and employees of large organizations For the developmentwestart a journey in the history of the game, the technology of the media and gamification in appliededucation. The method of managinghuman talent, the Administrative Center for Night-time Management, obtaining a high level of registration in the part of the apprentices of the games of historymanaged to beincluded in the classrooms of the class as support in teaching and thatnowadaysthey are not takenintoaccount by them, evidencingalso the need to gamifywith the use of new technologies knowledge in learningenvironments
format Article
id citeisa-2616
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spellingShingle Gamification as a learning strategy, a look from the students of SENA human talent management of the night schedule
Lopez, Linda María
title Gamification as a learning strategy, a look from the students of SENA human talent management of the night schedule
url https://revistas.sena.edu.co/index.php/ricga/article/view/2616