The Storytelling or narration of stories or facts has evolved from mere oral narration to sophisticated audiovisual products that use technologies for the development of video games, in this case the unity software is used as a support base for animated content. This article shows the creation of an...
Saved in:
| Main Author: | |
|---|---|
| Format: | Article |
| Online Access: |
https://revistas.sena.edu.co/index.php/sennova/article/view/4255 |
| _version_ | 1862443657090564096 |
|---|---|
| author | Muñoz Velasco, Alan Fernando |
| author_facet | Muñoz Velasco, Alan Fernando |
| description | The Storytelling or narration of stories or facts has evolved from mere oral narration to sophisticated audiovisual products that use technologies for the development of video games, in this case the unity software is used as a support base for animated content. This article shows the creation of an animatedshort focused on the dissemination of the history of Popayán Cauca; the need arises to promote cultural identity, safeguard the tangible and intangible heritage of the region aligned with historical-experience tourism. In this sense, digital animation is used for digital reconstruction and as a didactic means to reach the public through digital platforms and function as a teaching tool. On the other hand, it is important to show the workflow of a digital production of this scope, which goes beyond the technical aspects and includes historical research, pre-production, production and post-production processes. |
| format | Article |
| id | citeisa-4255 |
| institution | OJS - REV_SENNOVA |
| record_format | dc |
| spellingShingle | Storytelling and digital animation: using animated shorts for the historical disclosure and cultural heritage of the Popayán city Muñoz Velasco, Alan Fernando |
| title | Storytelling and digital animation: using animated shorts for the historical disclosure and cultural heritage of the Popayán city |
| url | https://revistas.sena.edu.co/index.php/sennova/article/view/4255 |