Playing during a crisis: The impact of commercial video games on the reconfiguration of people's life during the COVID-19 pandemic.
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| Title: | Playing during a crisis: The impact of commercial video games on the reconfiguration of people's life during the COVID-19 pandemic. |
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| Authors: | Boldi, Arianna1, arianna.boldi@unito.it, Rapp, Amon2, Tirassa, Maurizio1 |
| Source: | Human-Computer Interaction; 2024, Vol. 39 Issue 5/6, p338-379, 42p |
| Database: | Applied Science & Technology Source |
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| ISSN: | 07370024 |
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| DOI: | 10.1080/07370024.2022.2050725 |