APA (7th ed.) Citation

Pellas, N. (2026). From Prompt to Play: Examining Computational Thinking Through Vibe Coding in Game Making for Pre-Service Teacher Education. Multimodal Technologies & Interaction, 10(5), 57. https://doi.org/10.3390/mti10050057

Chicago Style (17th ed.) Citation

Pellas, Nikolaos. "From Prompt to Play: Examining Computational Thinking Through Vibe Coding in Game Making for Pre-Service Teacher Education." Multimodal Technologies & Interaction 10, no. 5 (2026): 57. https://doi.org/10.3390/mti10050057.

MLA (9th ed.) Citation

Pellas, Nikolaos. "From Prompt to Play: Examining Computational Thinking Through Vibe Coding in Game Making for Pre-Service Teacher Education." Multimodal Technologies & Interaction, vol. 10, no. 5, 2026, p. 57, https://doi.org/10.3390/mti10050057.

Warning: These citations may not always be 100% accurate.