Karami, M. (2025). Educational Potentials of Digital Games for Cultivation of Abstract Thinking in Children: A conceptual-phenomenological analysis of 'Minecraft'. Journal of Philosophical Investigations / Pizhūhish/hā-yi Falsafī, 19(53), 331. https://doi.org/10.22034/jpiut.2025.66914.4085
Chicago Style (17th ed.) CitationKarami, Mohsen. "Educational Potentials of Digital Games for Cultivation of Abstract Thinking in Children: A Conceptual-phenomenological Analysis of 'Minecraft'." Journal of Philosophical Investigations / Pizhūhish/hā-yi Falsafī 19, no. 53 (2025): 331. https://doi.org/10.22034/jpiut.2025.66914.4085.
MLA (9th ed.) CitationKarami, Mohsen. "Educational Potentials of Digital Games for Cultivation of Abstract Thinking in Children: A Conceptual-phenomenological Analysis of 'Minecraft'." Journal of Philosophical Investigations / Pizhūhish/hā-yi Falsafī, vol. 19, no. 53, 2025, p. 331, https://doi.org/10.22034/jpiut.2025.66914.4085.