The Good Game: Developing Feedback Skills through Action Learning

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Bibliographic Details
Title: The Good Game: Developing Feedback Skills through Action Learning
Language: English
Authors: Dieckman, Andrea, Nelson, Eric, Luechtefeld, Ray, Giles, Garrett
Source: InSight: A Journal of Scholarly Teaching. 2022 17:99-124.
Availability: Park University, Center for Excellence in Teaching and Learning. 8700 NW River Park Drive, Parkville, MO 64152. Tel: 816-584-6770; Fax: 308-224-3493; e-mail: cetl@park.edu; Web site: https://insightjournal.net/
Peer Reviewed: Y
Page Count: 26
Publication Date: 2022
Document Type: Journal Articles
Reports - Descriptive
Education Level: Higher Education
Postsecondary Education
Descriptors: Feedback (Response), Experiential Learning, Educational Games, Age Groups, Skill Development, Self Efficacy, College Students, Generational Differences
Geographic Terms: Missouri
ISSN: 1933-4850
1933-4869
Abstract: Students, especially those from recent generations, typically encounter difficulties providing and receiving feedback. Hence approaches to teach students feedback skills are valuable. This article explores perspectives related to learning feedback by (a) examining the process of feedback, (b) showing how Action Learning as a pedagogical component is supportive of developing feedback skills, (c) explaining a student-led game, "The Good Game," as a tool for learning feedback, and (d) discussing issues and factors related to developing feedback skills among recent generations.
Abstractor: As Provided
Entry Date: 2022
Accession Number: EJ1353682
Database: ERIC
Description
Abstract:Students, especially those from recent generations, typically encounter difficulties providing and receiving feedback. Hence approaches to teach students feedback skills are valuable. This article explores perspectives related to learning feedback by (a) examining the process of feedback, (b) showing how Action Learning as a pedagogical component is supportive of developing feedback skills, (c) explaining a student-led game, "The Good Game," as a tool for learning feedback, and (d) discussing issues and factors related to developing feedback skills among recent generations.
ISSN:1933-4850
1933-4869