Examining Shifts in Conceptual Knowledge, Procedural Knowledge and Procedural Flexibility in the Context of Two Game-Based Technologies
Saved in:
| Title: | Examining Shifts in Conceptual Knowledge, Procedural Knowledge and Procedural Flexibility in the Context of Two Game-Based Technologies |
|---|---|
| Language: | English |
| Authors: | Chan, Jenny Yun-Chen (ORCID |
| Source: | Journal of Computer Assisted Learning. Aug 2023 39(4):1274-1289. |
| Availability: | Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us |
| Peer Reviewed: | Y |
| Page Count: | 16 |
| Publication Date: | 2023 |
| Sponsoring Agency: | Institute of Education Sciences (ED) |
| Contract Number: | R305A180401 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Junior High Schools Middle Schools Secondary Education Elementary Education Grade 7 |
| Descriptors: | Teaching Methods, Game Based Learning, Middle School Students, Algebra, Mathematics Instruction, Difficulty Level, Computer Software, Concept Formation, Mathematical Concepts, Mathematics Tests, Test Items, Grade 7, Knowledge Level, Intervention, Instructional Effectiveness |
| DOI: | 10.1111/jcal.12798 |
| ISSN: | 0266-4909 1365-2729 |
| Abstract: | Background: Prior work has shown that middle school students struggle with algebra and that game-based educational technologies, such as DragonBox and From Here to There!, are effective at improving students' algebraic performance. However, it remains unclear which aspects of algebraic knowledge shift as a result of playing these games and what game design features support algebraic learning. Objective: Using the data from a randomized controlled trial conducted in the 2020-2021 academic year, we (a) examined students' relative performance on assessment items measuring conceptual knowledge, procedural knowledge and procedural flexibility in algebraic equation solving, and (b) identified changes in these aspects of algebraic knowledge after playing DragonBox or From Here to There!. Methods: Eight hundred eighty-seven seventh-graders were randomly assigned to playing DragonBox or From Here to There! for nine 30-min sessions throughout the school year. Students also completed a pretest, midtest and posttest measuring their algebraic knowledge. Results and Conclusion: First, prior to the intervention, students scored the highest on procedural knowledge and lowest on conceptual knowledge. Second, students significantly improved and maintained learning gains on conceptual knowledge throughout the intervention. Their performance on procedural knowledge and procedural flexibility items increased at midtest but decreased at posttest. Third, the pattern of results was consistent for students in the DragonBox and From Here to There! conditions, suggesting that both games may support students' conceptual understanding of algebra. The findings have implications for research and practice on supporting algebraic learning through game-based technologies during and beyond educational disruptions. [For the corresponding grantee submission, see ED628258.] |
| Abstractor: | As Provided |
| Notes: | https://osf.io/ajtuh |
| IES Funded: | Yes |
| Entry Date: | 2023 |
| Accession Number: | EJ1384365 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
|---|---|
| Header | DbId: eric DbLabel: ERIC An: EJ1384365 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: Examining Shifts in Conceptual Knowledge, Procedural Knowledge and Procedural Flexibility in the Context of Two Game-Based Technologies – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Chan%2C+Jenny+Yun-Chen%22">Chan, Jenny Yun-Chen</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-1479-5935">0000-0003-1479-5935</externalLink>)<br /><searchLink fieldCode="AR" term="%22Closser%2C+Avery+H%2E%22">Closser, Avery H.</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-2712-8509">0000-0003-2712-8509</externalLink>)<br /><searchLink fieldCode="AR" term="%22Ngo%2C+Vy%22">Ngo, Vy</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-1552-5769">0000-0003-1552-5769</externalLink>)<br /><searchLink fieldCode="AR" term="%22Smith%2C+Hannah%22">Smith, Hannah</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-8979-3315">0000-0001-8979-3315</externalLink>)<br /><searchLink fieldCode="AR" term="%22Liu%2C+Allison+S%2E%22">Liu, Allison S.</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-1075-2575">0000-0003-1075-2575</externalLink>)<br /><searchLink fieldCode="AR" term="%22Ottmar%2C+Erin%22">Ottmar, Erin</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-9487-7967">0000-0002-9487-7967</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Journal+of+Computer+Assisted+Learning%22"><i>Journal of Computer Assisted Learning</i></searchLink>. Aug 2023 39(4):1274-1289. – Name: Avail Label: Availability Group: Avail Data: Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 16 – Name: DatePubCY Label: Publication Date Group: Date Data: 2023 – Name: SourceSuprt Label: Sponsoring Agency Group: SrcSuprt Data: Institute of Education Sciences (ED) – Name: NumberContract Label: Contract Number Group: NumCntrct Data: R305A180401 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Junior+High+Schools%22">Junior High Schools</searchLink><br /><searchLink fieldCode="EL" term="%22Middle+Schools%22">Middle Schools</searchLink><br /><searchLink fieldCode="EL" term="%22Secondary+Education%22">Secondary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Grade+7%22">Grade 7</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Middle+School+Students%22">Middle School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Algebra%22">Algebra</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematics+Instruction%22">Mathematics Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Difficulty+Level%22">Difficulty Level</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Software%22">Computer Software</searchLink><br /><searchLink fieldCode="DE" term="%22Concept+Formation%22">Concept Formation</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematical+Concepts%22">Mathematical Concepts</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematics+Tests%22">Mathematics Tests</searchLink><br /><searchLink fieldCode="DE" term="%22Test+Items%22">Test Items</searchLink><br /><searchLink fieldCode="DE" term="%22Grade+7%22">Grade 7</searchLink><br /><searchLink fieldCode="DE" term="%22Knowledge+Level%22">Knowledge Level</searchLink><br /><searchLink fieldCode="DE" term="%22Intervention%22">Intervention</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Effectiveness%22">Instructional Effectiveness</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1111/jcal.12798 – Name: ISSN Label: ISSN Group: ISSN Data: 0266-4909<br />1365-2729 – Name: Abstract Label: Abstract Group: Ab Data: Background: Prior work has shown that middle school students struggle with algebra and that game-based educational technologies, such as DragonBox and From Here to There!, are effective at improving students' algebraic performance. However, it remains unclear which aspects of algebraic knowledge shift as a result of playing these games and what game design features support algebraic learning. Objective: Using the data from a randomized controlled trial conducted in the 2020-2021 academic year, we (a) examined students' relative performance on assessment items measuring conceptual knowledge, procedural knowledge and procedural flexibility in algebraic equation solving, and (b) identified changes in these aspects of algebraic knowledge after playing DragonBox or From Here to There!. Methods: Eight hundred eighty-seven seventh-graders were randomly assigned to playing DragonBox or From Here to There! for nine 30-min sessions throughout the school year. Students also completed a pretest, midtest and posttest measuring their algebraic knowledge. Results and Conclusion: First, prior to the intervention, students scored the highest on procedural knowledge and lowest on conceptual knowledge. Second, students significantly improved and maintained learning gains on conceptual knowledge throughout the intervention. Their performance on procedural knowledge and procedural flexibility items increased at midtest but decreased at posttest. Third, the pattern of results was consistent for students in the DragonBox and From Here to There! conditions, suggesting that both games may support students' conceptual understanding of algebra. The findings have implications for research and practice on supporting algebraic learning through game-based technologies during and beyond educational disruptions. [For the corresponding grantee submission, see ED628258.] – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: Note Label: Notes Group: Note Data: https://osf.io/ajtuh – Name: CodeSource Label: IES Funded Group: SrcInfo Data: Yes – Name: DateEntry Label: Entry Date Group: Date Data: 2023 – Name: AN Label: Accession Number Group: ID Data: EJ1384365 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1384365 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/jcal.12798 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 16 StartPage: 1274 Subjects: – SubjectFull: Teaching Methods Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Middle School Students Type: general – SubjectFull: Algebra Type: general – SubjectFull: Mathematics Instruction Type: general – SubjectFull: Difficulty Level Type: general – SubjectFull: Computer Software Type: general – SubjectFull: Concept Formation Type: general – SubjectFull: Mathematical Concepts Type: general – SubjectFull: Mathematics Tests Type: general – SubjectFull: Test Items Type: general – SubjectFull: Grade 7 Type: general – SubjectFull: Knowledge Level Type: general – SubjectFull: Intervention Type: general – SubjectFull: Instructional Effectiveness Type: general Titles: – TitleFull: Examining Shifts in Conceptual Knowledge, Procedural Knowledge and Procedural Flexibility in the Context of Two Game-Based Technologies Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Chan, Jenny Yun-Chen – PersonEntity: Name: NameFull: Closser, Avery H. – PersonEntity: Name: NameFull: Ngo, Vy – PersonEntity: Name: NameFull: Smith, Hannah – PersonEntity: Name: NameFull: Liu, Allison S. – PersonEntity: Name: NameFull: Ottmar, Erin IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 08 Type: published Y: 2023 Identifiers: – Type: issn-print Value: 0266-4909 – Type: issn-electronic Value: 1365-2729 Numbering: – Type: volume Value: 39 – Type: issue Value: 4 Titles: – TitleFull: Journal of Computer Assisted Learning Type: main |
| ResultId | 1 |