Development and Implementation of an Online Narrative Game to Aid Studying and Review in an Online General Chemistry Course

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Bibliographic Details
Title: Development and Implementation of an Online Narrative Game to Aid Studying and Review in an Online General Chemistry Course
Language: English
Authors: Maria Samy William Yacoub, Amanda J. Holton (ORCID 0000-0002-8697-1144)
Source: Journal of Chemical Education. 2023 100(9):3688-3693.
Availability: Division of Chemical Education, Inc. and ACS Publications Division of the American Chemical Society. 1155 Sixteenth Street NW, Washington, DC 20036. Tel: 800-227-5558; Tel: 202-872-4600; e-mail: eic@jce.acs.org; Web site: http://pubs.acs.org/jchemeduc
Peer Reviewed: Y
Page Count: 6
Publication Date: 2023
Document Type: Journal Articles
Reports - Evaluative
Education Level: Higher Education
Postsecondary Education
Descriptors: Online Courses, Chemistry, Science Instruction, Educational Games, Undergraduate Students, College Science, Scientific Concepts, Concept Formation, Program Effectiveness, Student Attitudes
DOI: 10.1021/acs.jchemed.3c00266
ISSN: 0021-9584
1938-1328
Abstract: Success in general chemistry requires active engagement with course material. COVID-19 accelerated the move to online courses, creating a crucial need for engaging course activities. The Mysterious Compound chemistry game was designed to engage undergraduate students in introductory chemistry concepts while allowing the instructor and students to assess students' confidence in course concepts. When comparing pre- and postsurveys, there were significant differences (p < 0.001) in students' confidence levels on all the topics included. Positive and negative feedback was elicited and analyzed through student surveys. This game is an easy-to-implement engagement tool due to its versatile online format and adaptable design.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1445312
Database: ERIC
Description
Abstract:Success in general chemistry requires active engagement with course material. COVID-19 accelerated the move to online courses, creating a crucial need for engaging course activities. The Mysterious Compound chemistry game was designed to engage undergraduate students in introductory chemistry concepts while allowing the instructor and students to assess students' confidence in course concepts. When comparing pre- and postsurveys, there were significant differences (p < 0.001) in students' confidence levels on all the topics included. Positive and negative feedback was elicited and analyzed through student surveys. This game is an easy-to-implement engagement tool due to its versatile online format and adaptable design.
ISSN:0021-9584
1938-1328
DOI:10.1021/acs.jchemed.3c00266