Cultural Legitimization: The Evolution of Authorship in Board Games in Europe and the United States (1845 to 1984)

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Bibliographic Details
Title: Cultural Legitimization: The Evolution of Authorship in Board Games in Europe and the United States (1845 to 1984)
Language: English
Authors: Vincent Berry, Annie Xiang
Source: American Journal of Play. 2024 16(2-3):246-266.
Availability: The Strong. One Manhattan Square, Rochester, NY 14607. Tel: 585-263-2700; e-mail: info@thestrong.org; Web site: https://www.museumofplay.org/journalofplay/
Peer Reviewed: Y
Page Count: 21
Publication Date: 2024
Document Type: Journal Articles
Reports - Research
Descriptors: Games, Foreign Countries, Historical Interpretation, Authors, Publishing Industry, Professional Recognition, Sex
Geographic Terms: United States, France, United Kingdom (England), Germany
ISSN: 1938-0399
1938-0402
Abstract: The authors examine the evolution of board game authorship between 1845 and 1984, based on an analysis of a corpus of more than thirty-seven hundred games from the University Sorbonne Paris North's Fonds Patrimonialdu Jeu de Société, a board game collection of more than fifteen thousand titles. Overall, they show that game authors have rarely received credit from publishers, although they increasingly do so now, testifying to the existence of a legitimization process for board games. The authors also discuss the difference in the status of the author for games in Europe and North America, highlighted by the different proportion of games credited or in the terms used for such crediting. Finally, they explore the questions of author gender, transmediality.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1452694
Database: ERIC
Description
Abstract:The authors examine the evolution of board game authorship between 1845 and 1984, based on an analysis of a corpus of more than thirty-seven hundred games from the University Sorbonne Paris North's Fonds Patrimonialdu Jeu de Société, a board game collection of more than fifteen thousand titles. Overall, they show that game authors have rarely received credit from publishers, although they increasingly do so now, testifying to the existence of a legitimization process for board games. The authors also discuss the difference in the status of the author for games in Europe and North America, highlighted by the different proportion of games credited or in the terms used for such crediting. Finally, they explore the questions of author gender, transmediality.
ISSN:1938-0399
1938-0402