Exploring 360 Immersive Videos and Tours in Extension Landscape Design Workshops
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| Title: | Exploring 360 Immersive Videos and Tours in Extension Landscape Design Workshops |
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| Language: | English |
| Authors: | Margaret C. Hoffman |
| Source: | Journal of Extension. 2025 63(3). |
| Availability: | Clemson University Press. 116 Sigma Drive, Clemson, SC 29634. Tel: 864-656-7156; e-mail: journalofextension@clemson.edu; Web site: https://tigerprints.clemson.edu/joe/ |
| Peer Reviewed: | Y |
| Page Count: | 8 |
| Publication Date: | 2025 |
| Document Type: | Journal Articles Reports - Research Tests/Questionnaires |
| Descriptors: | Extension Education, Computer Simulation, Computer Uses in Education, Tourism, Horticulture, Design, Workshops, Instructional Effectiveness, Student Attitudes, Usability |
| ISSN: | 1077-5315 |
| Abstract: | Immersive 360 technologies are increasing equity and inclusion, learning motivation, and engagement of students in many educational disciplines. Extension stakeholders could also benefit from the use of this technology in educational settings. The affordability and ease of use adds a tool to the Extension repertoire to interest and engage stakeholders in the digital age. Surveys were conducted in two green industry workshops after the use of 360 immersive technology to determine the technology's effectiveness and participant perceptions. Participants reported a positive response when assessing the technology as a learning tool and for ease of use. |
| Abstractor: | As Provided |
| Entry Date: | 2025 |
| Accession Number: | EJ1482169 |
| Database: | ERIC |
| Abstract: | Immersive 360 technologies are increasing equity and inclusion, learning motivation, and engagement of students in many educational disciplines. Extension stakeholders could also benefit from the use of this technology in educational settings. The affordability and ease of use adds a tool to the Extension repertoire to interest and engage stakeholders in the digital age. Surveys were conducted in two green industry workshops after the use of 360 immersive technology to determine the technology's effectiveness and participant perceptions. Participants reported a positive response when assessing the technology as a learning tool and for ease of use. |
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| ISSN: | 1077-5315 |