K, B., & A, B. (2026). Balancing Engagement and Validity in Game-Based Cognitive Assessments. Studies in health technology and informatics, 336, 1791. https://doi.org/10.3233/SHTI260536
Chicago Style (17th ed.) CitationK, Bauge, and Babic A. "Balancing Engagement and Validity in Game-Based Cognitive Assessments." Studies in Health Technology and Informatics 336 (2026): 1791. https://doi.org/10.3233/SHTI260536.
MLA (9th ed.) CitationK, Bauge, and Babic A. "Balancing Engagement and Validity in Game-Based Cognitive Assessments." Studies in Health Technology and Informatics, vol. 336, 2026, p. 1791, https://doi.org/10.3233/SHTI260536.
Warning: These citations may not always be 100% accurate.