J, S., S, T., & Z, Z. (2026). A gamified interactive E-book incorporating metacognitive self-regulation: Effects on physics achievement, learning motivation, and metacognitive self-regulation ability in junior high school. Frontiers in psychology, 17, 1832021. https://doi.org/10.3389/fpsyg.2026.1832021
Chicago Style (17th ed.) CitationJ, Shao, Tang S, and Zhuang Z. "A Gamified Interactive E-book Incorporating Metacognitive Self-regulation: Effects on Physics Achievement, Learning Motivation, and Metacognitive Self-regulation Ability in Junior High School." Frontiers in Psychology 17 (2026): 1832021. https://doi.org/10.3389/fpsyg.2026.1832021.
MLA (9th ed.) CitationJ, Shao, et al. "A Gamified Interactive E-book Incorporating Metacognitive Self-regulation: Effects on Physics Achievement, Learning Motivation, and Metacognitive Self-regulation Ability in Junior High School." Frontiers in Psychology, vol. 17, 2026, p. 1832021, https://doi.org/10.3389/fpsyg.2026.1832021.