Real-Time Shading

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Bibliographic Details
Title: Real-Time Shading
Description: This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc
Authors: Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool
Resource Type: eBook.
Subjects: Computer graphics, Real-time data processing
Categories: COMPUTERS / Software Development & Engineering / Computer Graphics
Database: eBook Collection (EBSCOhost)
FullText Links:
  – Type: ebook-pdf
  – Type: ebook-epub
Text:
  Availability: 0
Header DbId: nlebk
DbLabel: eBook Collection (EBSCOhost)
An: 478707
RelevancyScore: 979
AccessLevel: 6
PubType: eBook
PubTypeId: ebook
PreciseRelevancyScore: 978.796813964844
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  Label: Title
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  Data: Real-Time Shading
– Name: Abstract
  Label: Description
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  Data: This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc
– Name: Author
  Label: Authors
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  Data: <searchLink fieldCode="AR" term="%22Marc+Olano%22">Marc Olano</searchLink><br /><searchLink fieldCode="AR" term="%22John+Hart%22">John Hart</searchLink><br /><searchLink fieldCode="AR" term="%22Wolfgang+Heidrich%22">Wolfgang Heidrich</searchLink><br /><searchLink fieldCode="AR" term="%22Michael+McCool%22">Michael McCool</searchLink>
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  Data: eBook.
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  Data: <searchLink fieldCode="DE" term="%22Computer+graphics%22">Computer graphics</searchLink><br /><searchLink fieldCode="DE" term="%22Real-time+data+processing%22">Real-time data processing</searchLink>
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RecordInfo BibRecord:
  BibEntity:
    Classifications:
      – Code: 006.69
        Scheme: ddc
        Type: prePub
    Languages:
      – Code: eng
        Text: English
    Subjects:
      – SubjectFull: Computer graphics
        Type: general
      – SubjectFull: Real-time data processing
        Type: general
    Titles:
      – TitleFull: Real-Time Shading
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Marc Olano
      – PersonEntity:
          Name:
            NameFull: John Hart
      – PersonEntity:
          Name:
            NameFull: Wolfgang Heidrich
      – PersonEntity:
          Name:
            NameFull: Michael McCool
      – PersonEntity:
          Name:
            NameFull: Marc Olano
      – PersonEntity:
          Name:
            NameFull: John Hart
      – PersonEntity:
          Name:
            NameFull: Wolfgang Heidrich
      – PersonEntity:
          Name:
            NameFull: Michael McCool
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2002
            – D: 04
              M: 02
              Type: profile
              Y: 2014
          Identifiers:
            – Type: isbn-print
              Value: 9781568811802
            – Type: isbn-print
              Value: 9780367447021
            – Type: isbn-electronic
              Value: 9781439863817
            – Type: isbn-electronic
              Value: 9780429062995
            – Type: isbn-electronic
              Value: 9781040157961
          Titles:
            – TitleFull: Real-Time Shading
              Type: main
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