Real-Time Shading
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| Title: | Real-Time Shading |
|---|---|
| Description: | This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc |
| Authors: | Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool |
| Resource Type: | eBook. |
| Subjects: | Computer graphics, Real-time data processing |
| Categories: | COMPUTERS / Software Development & Engineering / Computer Graphics |
| Database: | eBook Collection (EBSCOhost) |
| FullText | Links: – Type: ebook-pdf – Type: ebook-epub Text: Availability: 0 |
|---|---|
| Header | DbId: nlebk DbLabel: eBook Collection (EBSCOhost) An: 478707 RelevancyScore: 979 AccessLevel: 6 PubType: eBook PubTypeId: ebook PreciseRelevancyScore: 978.796813964844 |
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| Items | – Name: Title Label: Title Group: Ti Data: Real-Time Shading – Name: Abstract Label: Description Group: Ab Data: This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Marc+Olano%22">Marc Olano</searchLink><br /><searchLink fieldCode="AR" term="%22John+Hart%22">John Hart</searchLink><br /><searchLink fieldCode="AR" term="%22Wolfgang+Heidrich%22">Wolfgang Heidrich</searchLink><br /><searchLink fieldCode="AR" term="%22Michael+McCool%22">Michael McCool</searchLink> – Name: TypePub Label: Resource Type Group: TypPub Data: eBook. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Computer+graphics%22">Computer graphics</searchLink><br /><searchLink fieldCode="DE" term="%22Real-time+data+processing%22">Real-time data processing</searchLink> – Name: SubjectBISAC Label: Categories Group: Su Data: <searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Software+Development+%26+Engineering+%2F+Computer+Graphics%22">COMPUTERS / Software Development & Engineering / Computer Graphics</searchLink> |
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| RecordInfo | BibRecord: BibEntity: Classifications: – Code: 006.69 Scheme: ddc Type: prePub Languages: – Code: eng Text: English Subjects: – SubjectFull: Computer graphics Type: general – SubjectFull: Real-time data processing Type: general Titles: – TitleFull: Real-Time Shading Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Marc Olano – PersonEntity: Name: NameFull: John Hart – PersonEntity: Name: NameFull: Wolfgang Heidrich – PersonEntity: Name: NameFull: Michael McCool – PersonEntity: Name: NameFull: Marc Olano – PersonEntity: Name: NameFull: John Hart – PersonEntity: Name: NameFull: Wolfgang Heidrich – PersonEntity: Name: NameFull: Michael McCool IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2002 – D: 04 M: 02 Type: profile Y: 2014 Identifiers: – Type: isbn-print Value: 9781568811802 – Type: isbn-print Value: 9780367447021 – Type: isbn-electronic Value: 9781439863817 – Type: isbn-electronic Value: 9780429062995 – Type: isbn-electronic Value: 9781040157961 Titles: – TitleFull: Real-Time Shading Type: main |
| ResultId | 1 |