Real-Time Shading

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Bibliographic Details
Title: Real-Time Shading
Description: This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors inc
Authors: Marc Olano, John Hart, Wolfgang Heidrich, Michael McCool
Resource Type: eBook.
Subjects: Computer graphics, Real-time data processing
Categories: COMPUTERS / Software Development & Engineering / Computer Graphics
Database: eBook Collection (EBSCOhost)
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