3D Game Environments : create professional 3D game worlds /
Saved in:
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | Spanish |
| Published: |
Estados Unidos :
Elsevier ;,
©2008.
|
| Subjects: | |
| Notas Contenido: |
|
Table of Contents:
- Orientation to Game world optimizations
- 3D Concepts
- Shaders and materials
- Planning the Low Polygon Urban Environment
- Modeling the Large Urban Environment
- Texturing the large Urban Environment
- Introduction to Natural Environment
- Terrain
- Filling the World-Trees, Plants, Rocks, Water, and Sky
- Modeling and texturing the Jungle Base
- Focus on the Futuristic Interior -Normal Maps and Multipass Shaders.