Theory of Fun for Game Design /
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Bibliographic Details
| Main Author: |
Kostet, Raph |
| Format: |
Book
|
| Language: |
English |
| Published: |
New york :
O'reilly,
2013.
|
| Edition: |
Second edition |
| Subjects: |
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| Notas Contenido: |
- Prologue : My grandfather
- Why write this book?
- How the brain works
- What games are
- What games teach us
- What games aren't
- Different fun for different folks
- The problem with learning
- The problem with people
- Games in context
- The ethics of entertainment
- Where games should go
- Taking their rightful place
- Epilogue : Fun matters, Grandpa
- Afterword : Ten years later.
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