Body language : advanced 3D character rigging /

Saved in:
Bibliographic Details
Main Author: Allen, Eric
Other Authors: Murdock, Kelly L., Fong, Jared (colaborador), Sidwell., Adam G. (colaborador)
Format: Book
Language: English
Published: Indianapolis : Wiley Publishing, ©2008.
Subjects:
Notas Contenido:
  • The vehicle to get you there: Aplications and approaches
  • Getting to know you: Maya's interface
  • Rigging that's right: Rigging concepts you need to know
  • Torso rigging techniques
  • Creating contrapposto: Perfecting pelvis rigging
  • Arms of mass deformation: Real and unreal arm creation
  • Getting a leg up on the competition: Undertanding legs and feet
  • Hands that grab your attention: Hand rigging techniques A head above the rest: Controlling the head and neck
  • What are you looking at? realistic eyes
  • Show your teeth: Creating the mouth and jaw
  • Can't you see what i'm saying? logical viseme creation
  • Control that face of yours: Working with expressions and facial user interfaces
  • Deforming and organizing your rig
  • Mel scripting: An introduction
  • Maya muscle
  • The skinny on skinning: Effective surface attachment
  • Implementing a character pipeline: Pipeline in a box.

MARC

LEADER 00000nam a2200000 a 4500
001 000088168
003 CO-BoSNA
005 20260109092618.0
008 170118s2008^^^^xxu^^^^fr^^^^^001^0^eng^d
020 |a 9780470173879 
040 |a CO-BoSNA  |b spa 
082 0 4 |a 006.693  |b A425b  |2 23 
100 1 |a Allen, Eric 
245 1 0 |a Body language :  |b advanced 3D character rigging /  |c Eric Allen and Kelly L. Murdock with contributing authors Jared Fong and Adam G. Sidwell. 
260 |a Indianapolis :  |b Wiley Publishing,  |c ©2008. 
300 |a 395 páginas ;  |c 26 cm.  |e CD-ROM (12 cm) 
500 |a Incluye índice 
505 0 |a The vehicle to get you there: Aplications and approaches -- Getting to know you: Maya's interface -- Rigging that's right: Rigging concepts you need to know -- Torso rigging techniques -- Creating contrapposto: Perfecting pelvis rigging -- Arms of mass deformation: Real and unreal arm creation -- Getting a leg up on the competition: Undertanding legs and feet -- Hands that grab your attention: Hand rigging techniques A head above the rest: Controlling the head and neck -- What are you looking at? realistic eyes -- Show your teeth: Creating the mouth and jaw -- Can't you see what i'm saying? logical viseme creation -- Control that face of yours: Working with expressions and facial user interfaces -- Deforming and organizing your rig -- Mel scripting: An introduction -- Maya muscle -- The skinny on skinning: Effective surface attachment -- Implementing a character pipeline: Pipeline in a box. 
650 1 7 |a Animación por computador  |2 Armarc 
650 2 7 |a Gráficos por computador  |2 Armarc 
650 2 7 |a Simulación por computadores  |2 Armarc 
700 1 |a Murdock, Kelly L. 
700 1 |a Fong, Jared  |e colaborador 
700 1 |a Sidwell., Adam G.  |e colaborador 
952 |0 0  |1 0  |4 5  |6 006_693000000000000_A425B  |7 0  |8 GENER  |9 429296  |a 19307  |b 19307  |d 2017-01-18  |i 35785  |l 0  |o 006.693 A425b  |p 199307001389  |r 2026-01-09 09:26:18  |t Ej.1  |w 2026-01-09  |y BOOK  |z Calle 4 No.2-80, Popayán 
952 |0 0  |1 0  |4 11  |6 006_693000000000000_A425B  |7 0  |8 GENER  |9 429297  |a 76067  |b 76067  |d 2021-08-06  |i 158353  |l 0  |o 006.693 A425b  |p 769311006437  |r 2026-01-09 09:26:18  |t Ej. 1  |w 2026-01-09  |y BOOK  |z Calle 52 No. 2 Bis-15, Cali 
952 |0 0  |1 0  |4 1  |6 006_693000000000000_A425B  |7 0  |8 RELEC  |9 429298  |a 76067  |b 76067  |d 2021-12-22  |i 172961  |l 0  |o 006.693 A425b  |p 769311007168  |r 2026-01-09 09:26:18  |t Ej. 1 CD-ROM  |w 2026-01-09  |y BOOK  |z Calle 52 No. 2 Bis-15, Cali 
999 |c 92115  |d 92115 
942 |6 006_693000000000000__A425B